Developer's journalFrancesco's posts

VR projects gets real

 

17 – 01 – 16 :: leap holder mounted on Virtoba headset (both from Ebay for about £40)

Leap motion basic blueprint project with floating hands created in unreal engine 4

 

31 – 01 -17 :: Leap Motion gestures enabled with floating hands physical component inherited by a 1st person character able to move

15 – 02 – 17 :: Physical grabbing of dynamic actors in test 3D world

(Unreal Engine 4.14 – C++ 1st Person Shooter modified with Blueprints and Leap Motion plugin)

23 – 02 – 17 :: Telekinesis enabled for certain gesture recognition as well as a better restructuring of the character, the game/map class, and their children

24 – 02 -17 :: Unreal Engine 4.15 is out… I need to check it out (particularly the exporting of Blueprints to source code)

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